On December 21st Spencer Smith died. One week later he rose from the grave.
Spencer was given a second chance. He was returned to the world of the living in the form of a ghost, a unique ghost. A ghost with the power to live. Spencer from that day on, though not without falling, decided to see life as a gift and live it as best he could. He is enrolled in The Academy shortly after discovering his powers as to not alarm his hometown that he had rose from the dead. He begins life anew hoping to hone his skills as a ghost and put his new power to good use.
Spencer Smith, a 16 year old African American student, is at the point in life where ones choices will dictate their future. Spencer has grown up to be a quiet, caring but seemingly unmotivated boy. He is at a crossroad. His paths are of the heart or of the mind. He views his world at large to be broken, immoral and self-destructive, but feels powerless to stop it. He has given up hope of a better tomorrow and fallen victim to his own self-destructive nature.
His social life is plagued with harassment from peers, adults, and family alike. His father, a bum, seems to be the picture his extended family and family friends have painted for him. His mother, constantly struggling to avoid this preconception from coming to fruition, does what she can to provide everything she feels he needs, but at the same time deprives him of what he really needs. He grows up feeling powerless to change his situation because of the lack of support and constant hounding from his family. At school he is an outcast.
The “black” groups at school consider him white, and the “white groups" consider him “Emo”. He is always a target of a “good laugh”, at his expense of course. Some of the friends he did have left him for popularity or other shallow reasons, but the few he still does are good to him. One of his friends that he considers to have “sold out” he still has a crush on and her actions constantly plague him.
His only salvation comes from the volunteer work he does at a local retirement home. There he feels he can be a different version of himself, he feels he can really help these elderly people, giving him his only sense of pride. His favorite patron is an elderly man full of stories and wisdom. Spencer feels his life is somehow connected to this person, and once the man dies Spencer’s hope leaves with him. Not long after the man’s passing Spencer finds that the retirement home is being shut down and all the residents are being spread out and relocated to different homes all out of Spencer’s reach.
Spencer is capable of great things, all of us are. What often separates the successful from the not so successful is knowing that you can do great things. Spencer falls victim to this self-restraint and is on a path that’s told him he can never be anything great, that he can’t do anything to change what’s bad around him, that there is no hope, and that he can’t have what he wants. After a life changing experience in his case a life ending experience he finds himself with the power to follow a different path. A path his hearts been telling him to follow, a path of change, hope, and unimaginable reward.
On the way home from his last day working at the retirement home he steps out from between two parked cars and is hit by a car. The driver quickly speeds away leaving the poor boy for dead. Spencer's time in the afterlife is foggy to him now but about a week after his death Spencer awoke to find him buried. In his panic he discovered his ability to "phase" through solid matter. Freeing himself he is confronted by a started grave keeper who he unintentionally comes into contact with and possessing. After a period of confusion he frees himself from the grave keepers mind accidentally taking a part of it with him.
Returning home to his shocked parents confused and emotionally distraught he exhibits strange behaviors that his parents soon pick up on. With no idea how to deal with all of the changes that have occurred in the recent month it is agreed upon that Spencer attend The Academy in order to sort things out.
Spencer has always been a compassionate, reluctantly hopeful soul. The world he grew up in was relentlessly harsh towards the growing boy ever since his family moved to the big city. He had never really adjusted to his new school, his taste in clothing, music, and his interest in things that weren't always the most socially friendly made him an outcast. He never really had a friend, partly because of his reserved nature and partly because he always came off as unimpressive. The few people who were drawn to him out of sympathy were eventually turned off due to his negativity.
He developed such a gloomy, almost-nihilistic personality for many reasons. For one, it gave him an excuse to not seek or even require friends or anything like that. It also provided him with a toughness of sorts, a shield that could absorb all the bad. His parents were always at odds with one another and his mothers persistence that he not end up a bum filled with unrealized potential, forced an incredible pressure on an already pessimistic individual. He couldn't find the desire to rise to the person his mother wanted him to be, because he couldn't see himself as being that person.
Spencer's 5 Things of Note
(Keen eye for detail, street smart)
2. Ecto-energy Manipulation
(Levitation, Death Rattle)
3. Ectoplasmic Body
(Intangibility, Invisibility, Possession, Life support)
After the Academy
After his time at the Academy Spencer becomes a lost soul wandering the world. Without an identity to return to, he is forced to start with a blank slate. He tries becoming a street level hero going by his Academy codename of The Specter, and finds moderate success. Even though he proves himself capable of handling the common street thug, he can’t help shake the feeling that he should do more, he should be more. But what kind of hero could he be when his only powers were the ability to hide. What could he come to represent when at best his ability allowed him to escape? He could never be the hero he wished to be. He could never represent the iconic type of hero, someone like Major Battle, whose name alone inspires all those within earshot.
Spencer’s actions reflected his burden. The more he doubted himself the harder it became for him to handle the crime he was good at handling. He was unable to see the strength in his success, only able to view himself through the lens of failure. His sense of inadequacy climaxed when he found his old friend Melanie doing the dirty work for her father. What Ghastly could not do because of his status, Melanie assumed the role of villain. These two battled many times, and Spencer seemed never able to get the best of her. She represented a friend he couldn’t save. His first failure. And now he couldn’t even prevent the crimes she committed.
With his many defeats at the hands of this young woman, The Specter soon found his name in ruin. The people couldn’t rely on him anymore they stopped believing in him. The villains mocked him. He was an outcast again. A feeling he had not felt since the times before his death. He couldn’t connect with the people anymore, he couldn’t help them. It was like they were just out of reach, so far away. Spencer found himself fading.
It was around this point in Spencer’s life that all of Ghastly’s scheming had come to fruition. Ghastly was ready to make a big move in his quest to resurrect his wife’s soul. His latest machine was capable of opening a doorway to the world of the undead. Spencer knew Ghastly was up to something big and he would make it his self-redeeming goal to stop that mad man. Spencer gave it his all but was again, unable to stop Ghastly who had taken advantage of the heroes time of weakness to prepare an unstoppable end-game. What stepped through the portal though, was not Ghastly himself entering the world of the dead, nor was it his target’s soul stepping back into the world of the living. They say death is never meant to be fully understood by man, this day was no exception. Despite all of his planned calculations, and exact estimations, a rogue soul managed to find its way back to our world through Ghastly’s machine.
Black walked amongst the living yet again. Black was a despicable spirit, trapped in limbo for his transgressions and his threat. Over the following years this man set in motion a plot that threatened to destroy the very line between the living and the dead.
Black, who came to be known as Black Ghost, was a criminal mastermind. His skill at manipulation granted him considerable influence in today’s world. No matter how times changed, crime seemed to remain the same and this was a fact he took full advantage of. Building a criminal empire was something of a cakewalk for this man who had nothing but time, while on the other side, to contemplate just that. He didn’t just stop there, no, fueled by his own ambitious pride he wanted to become the face of a new age. He sought to merge the world of the living with the world of the dead and rise from the chaos as the king of this new existence.
The first phase of his plan involved releasing spirits from the other world who were powerful enough to hold onto a link to the mortal world throughout their time in limbo. These spirits could return to the world through certain means and Black intended to release them all. The first spirit released was the one named Revenant, The Spirit of Fear. He was drawn to Spencer because of his lust for experiencing fear in others. Spencer’s Death Rattle was of great interest to this mad man, and he sought to break the super-ghost down until he had nothing left but fear. Having become Revenant’s number one target Spencer experienced a trialing time that would change him for the rest of his life.
Beaten and abused psychologically, the already struggling ego of the super-ghost couldn’t hold up to the damage being caused by Revenant’s mind games. Eventually, Spencer started to lose faith in the things he still believed in. Without believing in that deep seeded faith in life that kept him going, Spencer began to cross over. He experienced complete ghost-hood once again rendering him unable to solidify, become visible, or be audible. With his last fleeting moments Spencer made a gamble. His hand forced, he resorted to seeking the only man he knew had technology and know-how to save him. Guy Ghastly had been vastly upset over his recent failures and Black’s deception and abuse of their negotiations presented him with a new goal. He would find his wife in time, but this bastard would pay for making a mockery of Ghastly. When Spencer approached him seeking assistance, he saw it as an opportunity. If this kid managed to be a thorn in his side for all of these years, surely he could become an asset to the destruction of Black.
The enemy of my enemy is my friend. It was a novel concept, but one that brings these two nemeses together with one goal to stop Black. Ghastly had already been working on modifications to his Buster Armor, this opportunity causes him to reconfigure the specs to solve Spencer’s disappearance problem. What came from this was a light weight body suit that would fit the form of the tangible Spencer. The suit feeds off of his Ecto-Energy and stabilizes his form giving him a solid body while wearing it. So there was born, the alliance between Spencer and Ghastly, the birth of Paranorm. Working so closely with Ghastly and Melanie Spencer found broken bonds beginning to re-forge themselves. He was so close this time, so close to leaving everything behind. And now he only held on by a mere thread, if something were to happen to this suit, how long could he last? It was troubling, but at the same time it put things into perspective.
With his new suite, new “friends” and a better outlook on life, Spencer takes to the streets again as Paranorm. Weeding out details from Black’s new gang, it doesn’t take long before Paranorm is put on Black’s Radar. Black sends his released Spirits after Paranorm and one-by-one they fall. The tyranny of Black Ghost’s empire is challenged, and a champion of good emerges. Paranorm soon enters the public eye tackling more threats than just Black’s constant scheming. Spencer becomes a hero again, more so than he had ever imagined he could be. Now, as Paranorm he could be that hero of inspiration. He could be the idea people associated with valor, trust, and strength in the power of good. Paranorm would hold a legacy like Major Battle, this is the dream Spencer always wished come true. But with all of this success, why was it that he still couldn’t solidify on his own? Why was his existence still at the mercy of Ghastly’s technology? What was he missing amongst all of this happiness that stood to divide him from this world?
The Life behind the Mask
Spencer’s relationship with Ghastly and Melanie developed positively over these next few years. They became an almost surrogate family to him. Melanie reformed her ways eventually, with the help of Spencer, ridding herself of her mother’s evil soul. Ghastly eventually transformed, no longer living for the thirst of the past life he once had. He saw in his daughter and Spencer a brighter future, a future worth shaping, and a future worth living for. He was able to finally put his wife to rest, and her soul was finally able to travel beyond the limbo their emotional bond held her to.
Paranorm became the face of a new Paranorm Inc. A company devoted to finding peace through the proper application of a free, theoretically infinite energy source. The clean, “Green E” energy the company provided was used to power new housing projects to which Ghastly devoted his architectural design knowledge to. Free housing in a clean and safe environment, new appliances and converters run on Green E that adapt to any household replaced the guns and war machines the company formerly produced.
“The dead pass on so that we may live”, became the new motto of the CEO and reformed villain. He continues to innovate and build on this reformed company. Paranorm acts as the celebrity endorser, easing people’s transition from electrical appliances and such to the Green E products. Melanie settles down and starts a family of her own keeping close ties with her father and Spencer. Black continues in his efforts of world domination, Paranorm may now stand in opposition to his first phase, but this is only the beginning. For this man time is but a consequence, and his patience runs deep. He spent what felt like an eternity in limbo planning a means to gain freedom. If it takes him an eternity on this earth, he will still work to see his day.
Spencer was hit and killed by a Mazda G6
Alexander Lancaster: He's a quick wit, and usually good for a laugh. I don't trust him though, something about him I just don't know…
Alexandria Winston-Slater: Ugh, the Academy's very own princess. She irritates me, like, a lot but shes got spunk…or something like that. Can't help but admire some of her qualities, and the girl can hold her own in a fencing ring. Bah. Who am I kidding. I bet her daddy paid top dollar for all of her fencing lessons. Stupid.
Aaron Halls: Awesome guy, wish we hung out more.
Blake Robinson: Block head.
Carl Lennox: Carl's an interesting one. I mean, I want to like him. He kinda does his own thing which is pretty neat. But this kid needs to learn something about being a hero, hell, he needs a lesson on how to be a compassionate human being. Plus, hes like Maeriks best friend, anyone who can stand that guy can't be trusted. Nope. Kids a danger to himself and others.
Giga Volt: Stupid Robut.
Genevieve Spettro: Gen's pretty cool, and man is she good at what she does. Not gonna' lie, I have respect for her. I'm gonna' get better than her, one day…yup no doubt about it. Shes pretty stuck in her ways though, and sometimes I worry about her cold decisiveness, but for the most part its done her and the team good.
Jackson Dunmar II: Haha, Yogi's alright with me. He's a really positive dude and I like that. He doesn't let all the complication of conflicting ideas cloud his understanding of what's right and wrong. Jack's cool like that.
Lily Woodruff: Such a sweet girl. I sometimes wish she was a little more upfront about her feelings though. It's like she can read all of ours in a heartbeat but she keeps hers hidden behind a soft smile.
Maerik Marson: Cocky, spoiled, over-appreciated, cocky, obnoxious, cocky, self-righteous, coddled, cocky, pretty boy, mr. perfect, jerk!!! Infuriating to be anywhere near him. He thinks he owns the place and can just get anything he wants! He's just like those jerks back at my old school. Hate, hate, hate!
Ronald Richards: Very aware. Seem's like a really strong guy, I can definitely see him as king one day.
TJ Galange: My buddy! He's a funny one. It always takes a push to get him to do anything but when he does hes always a delight. I don't know what it is he just draws me to him, definitely a cool guy.
Victoria Velsing: Ah yes, Red. She's kinda scary…I remember getting pushed around by girls like her. She's kinda cute though, and she seems to have an appreciation for true heroics. Plus she defended me a few times. She's alright.
Malana Perez: Malana my love. Every day that passes without you is a life unlived. She is everything that's great about life, adventurous, compassionate, and fun-loving.
Jason Roberts: The good ol' boyscout. Even though I don't always agree with him, I can be sure his hearts in the right place. He's a good guy and a good team-mate. He'll definitely surpass his hero Major Battle one day.
Rio De Vasquez: Rio is a funny one. Like him or hate him, it depends on the day of the week. Either way i'm staying away from him. I do not want to get on his bad side, or in his way on a bad day.
Luno Harper: Spoiled Brat. I feel kind of sorry for him sometimes, hes so far out of it and that turns a lot of people against him. It's unfair really, I mean I know i'm not always totally okay with all of this. It's all happened pretty quickly and accepting change so quickly isn't always easy for everyone.
"This is not one of your stupid little games Carl. This isn't some movie. These are real people. People who have lives to live, reformed villains or not. Everyone deserves a chance at life. Everyone. Just because they stray from the right path doesn't relinquish their rights to live as human beings."
"Aren't we here to become heroes? Shouldn't we value all life and use our powers, hell, sacrifice our lives to protect and save that of another? We're not here to judge them for what they've done in the past Maerik and this isn't just some "problem" within a small group Gen! And…Carl…"
Val Char Cost
13 STR 3
13 DEX 9
13 CON 6
15 BODY 10
13 INT 3
28 EGO 36
23 PRE 13
10 COM 0
5 PD 2
5 ED 2
6 SPD 37
17 REC 22
46 END 10
49 STUN 20
6" RUN 0
2" SWIM 0
2 1/2" LEAP 0
Characteristics Cost: 173
Cost Power END
17 Living Dead: Life Support (Eating: Character does not eat; Immunity All terrestrial poisons; Immunity: All terrestrial diseases; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per year), Inherent (Ghost; +1/4) (61 Active Points); No Conscious Control (-2), Always On (Ghost; -1/2) 0
25 Invisibility to Sight Group , No Fringe, Costs Endurance Only To Activate (+1/4) (37 Active Points); Increased Endurance Cost (x3 END; -1/2) 9
25 Desolidification , Costs Endurance Only To Activate (+1/4) (50 Active Points); Does Not Protect Against Damage (Mystical, Electricity, and Psionic Energy; -1) 4
24 Flight 6", Costs Endurance Only To Activate (+1/4), Variable Special Effects (Limited Group of SFX; Glow; +1/4), No Gravity Penalty (+1/2) (24 Active Points) 2
56 Death Rattle: Mental Illusions 12d6 (Human class of minds), Area Of Effect (18" Radius; +1), Affects Physical World (+2) (240 Active Points); No Conscious Control (Only to force target to experience his greatest fear; -2), Mandatory Effect EGO +10 (Must Always Achieve [Particular Effect]; -1/2), Limited By Senses Hearing Group (-1/4), Reduced By Range (-1/4), Stops Working If Mentalist Is Knocked Out (-1/4) 24
51 Possession: Mind Control 12d6 (Human class of minds), Affects Physical World (+2) (180 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Backlash: 8d6 Stun Damage; -1), Linked (Desolidification; Lesser Power can only be used when character uses greater Power at full value; -1/2), No Range (-1/2), Inaccurate 1/2 OCV (-1/4), Stops Working If Mentalist Is Knocked Out (-1/4) 18
Powers Cost: 198
3 Breakfall 12-
9 Deduction 15-
7 Streetwise 16-
3 Tactics 12-
5 KS: Films 14-
Skills Cost: 27
Perks Cost: 5
3 Simulate Death
Talents Cost: 3
Total Character Cost: 406
20 Hunted: Paranorm Inc. Frequently (Mo Pow, Harshly Punish)
5 Dependent NPC: Malana Frequently (As powerful as the PC)
10 Distinctive Features: Look of the Dead (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
15 Hunted: Father Tabernity Frequently (As Pow, Harshly Punish)
10 Social Complication: The Living Dead Very Frequently, Minor, Not Limiting In Some Cultures
5 Negative Reputation: The Living Dead, Infrequently
5 Rivalry: Professional (Genevive Spectrum), Rival is More Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Unaware of Rivalry
5 Rivalry: Professional and Romantic (Maerik), Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Unaware of Rivalry
Disadvantage Points: 75
Base Points: 400
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0