Those of Fae Blood are the offspring of creatures from the Seelie or Unseelie Courts, or even the rare Wyldfae.
There is no set history of when such pairings began, and through their deceitful natures any such story told would be questionable at best. What is known is that the Fae are older than humans, and most scholars assume they have been breeding with them for as long as they've existed.
Those of Fae Blood are only nominally associated with the traditional Courts of the Fae. Until they renounce all human ties and become a True Fae, declaring their allegiance to one Court or another, they are not bound by (nor protected by) Fae law.
Like their pureblood ancestors, a promise given three times is binding upon them. They are not methodical or organized, nor do they tend to be impatient - however, they are often vindictive. Debt and obligation make up a huge part of what they are, and they constantly trade gifts and favors, jockeying for power and position. Mortals shouldn’t give or receive gifts from fae or strike bargains with them: anything but an equal exchange is either enticing or insulting, and too often such pacts end in another Fae Blood child wandering alone.
- Breaking an oath to a fae gives that fae power over you, power that passes directly through any magical defenses.
- Fae are notoriously difficult to command via magic, thanks in great part to their tricky and deceptive natures.
- Though Fae Bloods do not enjoy functional immortality like their pure-blood ancestors, Glamours and Illusions are pretty common, especially Invisibility and Disguise magics. Most types of fae have natural skill and power with a particular type of magic, and this too is passed to their descendants.
- They can pass from their lands in the Everafter (or the Inbetween, or Faerie, et al) to the mortal world through specific points close to their particular nature (nixies through water, or cobbs through a shoe store, etc.).
Standard fae weaknesses include:
- Iron (which they call “the Bane”) burns them with its touch. This is more than simple discomfort—it is a poison, affecting both body and spirit.
- Fae must speak the truth (though they can still deceive).
- Their magic doesn’t tend to last long outside of their immediate presence.
- Additionally, fae aren’t used to enduring pain. Like children, they get scared and wound-up about even relatively minor pains, like getting a shot or skinning a knee.